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Lab Report 048 – The Mighty Have Mulliganed: 5 Cards That Had Their Moment, Then Vanished

 

Lab Report 048 – The Mighty Have Mulliganed: 5 Cards That Had Their Moment, Then Vanished

There’s a certain tragic charm in Magic cards that were once all the rage—only to be shelved in binders or bulk boxes a few years later. Some were victims of power creep. Others were replaced by better versions of themselves. But for a short time, these cards defined games. Let’s take a walk down memory lane and pour one out for five cards that had a brief but blazing reign.


1. Siege Rhino (Khans of Tarkir)

  • Years of dominance: 2014–2016

  • Why it was good: A 4/5 with trample for 4 mana that drained 3 life on ETB? It was the backbone of Abzan Midrange in Standard.

  • Why it fell: Post-rotation, Siege Rhino couldn’t keep up in formats like Modern where spells got cheaper, creatures got stronger, and the meta got faster. He became a bulky reminder of a slower time.


2. Reflector Mage (Oath of the Gatewatch)

  • Years of dominance: 2016–2018

  • Why it was good: Azorius/Esper decks loved Reflector Mage—bouncing a creature and stopping it from being cast next turn was brutal tempo.

  • Why it fell: Once banned in Standard, its days were numbered. New bounce tech and power creep in creatures made the Mage less relevant, especially in Eternal formats.


3. Deathrite Shaman (Return to Ravnica)

  • Years of dominance: 2012–2015

  • Why it was good: A one-drop planeswalker in disguise—mana fixing, life gain, graveyard hate—all in one.

  • Why it fell: Well, it got banned. In both Modern and Legacy. Too flexible, too fast, and too disruptive. Now it’s a cautionary tale of what not to print as a 1-drop.


4. Smuggler’s Copter (Kaladesh)

  • Years of dominance: 2016–2019

  • Why it was good: Evasion, looting, and hard to remove. Aggro decks loved it, midrange decks used it, and everyone groaned when they saw it.

  • Why it fell: Once banned in Standard and ignored in formats like Modern, Copter simply got outclassed by better, more synergistic vehicles and threats.


5. Abrupt Decay (Return to Ravnica)

  • Years of dominance: 2012–2015

  • Why it was good: Uncounterable spot removal for almost everything relevant in early turns. A staple in Jund and BUG decks.

  • Why it fell: Once Fatal Push and Prismatic Ending hit the scene, Abrupt Decay’s limitations (only 3 CMC or less) were exposed. It became the polite removal option in a game full of deadly choices.


Wrap-Up: Why the Fade Happens

Magic evolves—fast. Meta shifts, power creep, new mechanics, and banlists all play a role in pushing former staples into obscurity. These cards weren’t bad—they were just perfect for a certain moment in time. And like all good things in Magic, their time eventually passed.

What are your favorite “flash in the pan” cards? Which ones do you keep hoping will make a comeback? Hit me up on Instagram or drop a comment on a video—and don’t forget to brew something spicy at darkritual.site.

Magically yours,
~ MaD SaXXon, Tibalt’s Apprentice

 


 


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