Lab Report 009: This Isn’t Old School Magic (And That’s Okay)
By MaD SaXXon, Tibalt’s Apprentice
Let’s start with a hard truth: Magic: the Gathering isn’t what it used to be.
Now, before you reach for your binder of Revised basics or start ranting about how “everything used to be a sorcery,” hear me out.
The game has changed. The pace, the power level, the expectations, the sheer volume of cards—everything is faster, flashier, and more finely tuned. Commander isn’t a fan format you play with your kitchen table crew anymore—it’s a worldwide phenomenon with precon releases, spoilers, influencers, and podcasts for days. If you're still showing up with 7-mana spells and the assumption that the table will give you time to durdle, you’re going to have a rough time.
But here’s the thing: That doesn’t mean the game isn’t fun anymore.
It just means you have to meet it where it is now.
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